C D E G H I N P R S W

C

Command - Class in <Unnamed>
This class is part of the "World of Zuul" application.
Command(String, String) - Constructor for class Command
Create a command object.
CommandWords - Class in <Unnamed>
This class is part of the "World of Zuul" application.
CommandWords() - Constructor for class CommandWords
Constructor - initialise the command words.

D

description - Variable in class Room
 

E

eastExit - Variable in class Room
 

G

Game - Class in <Unnamed>
This class is the main class of the "World of Zuul" application.
Game() - Constructor for class Game
Create the game and initialise its internal map.
getCommand() - Method in class Parser
 
getCommandWord() - Method in class Command
Return the command word (the first word) of this command.
getDescription() - Method in class Room
 
getSecondWord() - Method in class Command
 

H

hasSecondWord() - Method in class Command
 

I

isCommand(String) - Method in class CommandWords
Check whether a given String is a valid command word.
isUnknown() - Method in class Command
 

N

northExit - Variable in class Room
 

P

Parser - Class in <Unnamed>
This class is part of the "World of Zuul" application.
Parser() - Constructor for class Parser
Create a parser to read from the terminal window.
play() - Method in class Game
Main play routine.

R

Room - Class in <Unnamed>
Class Room - a room in an adventure game.
Room(String) - Constructor for class Room
Create a room described "description".

S

setExits(Room, Room, Room, Room) - Method in class Room
Define the exits of this room.
southExit - Variable in class Room
 

W

westExit - Variable in class Room
 

C D E G H I N P R S W