A B C D E F G H I M P R S T U V 

A

actionPerformed(ActionEvent) - Method in class UserInterface
Actionlistener interface for entry textfield.
addItem(String, Item) - Method in class ItemList
Ajoute un objet a la liste.
addItem(String, Item) - Method in class Player
 
addItem(String, Item) - Method in class Room
 

B

backRoom() - Method in class GameEngine
 

C

changeRoom(Room) - Method in class Player
 
chargeBeamer() - Method in class Player
Charger the beamer to the current room
Command - Class in <Unnamed>
This class is part of the "Pere-noel" application.
Command(CommandWord, String) - Constructor for class Command
Create a command object.
CommandWord - Enum in <Unnamed>
This class is part of the "Pere-noel" application.
CommandWords - Class in <Unnamed>
This class is part of the "Pere-noel" application.
CommandWords() - Constructor for class CommandWords
Constructor - initialise the command words.

D

description - Variable in class Room
 
drop(Command) - Method in class GameEngine
Command Drop

E

eat(Command) - Method in class GameEngine
 
enable(boolean) - Method in class UserInterface
Enable or disable input in the input field.
existItem(String) - Method in class ItemList
Teste si l'ojet existe.

F

fireBeamer() - Method in class Player
Fires the beamer

G

Game - Class in <Unnamed>
This class is the main class of the "Pere Noel" application.
Game() - Constructor for class Game
Create the game and initialise its internal map.
GameEngine - Class in <Unnamed>
This class is part of the "Pere-Noel" application.
GameEngine() - Constructor for class GameEngine
Constructor for objects of class GameEngine
getCommand(String) - Method in class Parser
 
getCommandWord() - Method in class Command
Return the command word (the first word) of this command.
getCommandWord(String) - Method in class CommandWords
 
getcurrentRoom() - Method in class Player
/ * Accesseur
getDescription() - Method in class Room
 
getExit(String) - Method in class Room
7.6
getExitString() - Method in class Room
Renvoie une description des sorties de la pièce, par exemple, "Sorties : nord ouest".
getImageName() - Method in class Room
Return a string describing the room's image name
getInventory() - Method in class Player
 
getItem(String) - Method in class ItemList
Renvoie l'ojet grace a son nom.
getItem(String) - Method in class Player
Accesseur
getItem(String) - Method in class Room
Accessor
getItemDescription() - Method in class Item
 
getItemPlayer() - Method in class ItemList
 
getItemPoids() - Method in class Item
Renvoie la description et le poids de l'objet
getkeySet() - Method in class ItemList
 
getLongDescription() - Method in class Player
 
getLongDescription() - Method in class Room
7.11 Renvoie une description detaille de cette piece sous la forme : Vous etes dans la cuisine.
getLongItem1Description() - Method in class Item
 
getName() - Method in class Item
 
getName() - Method in class Player
Donne le nom du joueur
getPlayerPoids() - Method in class Player
 
getSecondWord() - Method in class Command
See "Returns" comment.

H

hasSecondWord() - Method in class Command
See "Returns" comment.

I

interpretCommand(String) - Method in class GameEngine
Given a command, process (that is: execute) the command.
isCommand(String) - Method in class CommandWords
Check whether a given String is a valid command word.
isUnknown() - Method in class Command
See "Returns" comment.
Item - Class in <Unnamed>
This class is part of the "Pere-noel" application.
Item(String, String, double) - Constructor for class Item
Constructeur pour les objets de la classe Item.
Item() - Constructor for class Item
 
ItemList - Class in <Unnamed>
This class is part of the "Pere-noel" application.
ItemList() - Constructor for class ItemList
Constructeur de la liste d'objets avec l'outil HashMap.

M

maxPoids() - Method in class Player
 

P

Parser - Class in <Unnamed>
This class is part of the "Pere-noel" application.
Parser() - Constructor for class Parser
Create a parser to read from the terminal window.
Player - Class in <Unnamed>
This class is part of the "Pere-noel" application.
Player(String, Room) - Constructor for class Player
constructeur de la classe player
print(String) - Method in class UserInterface
Print out some text into the text area.
println(String) - Method in class UserInterface
Print out some text into the text area, followed by a line break.
PrintVictoire() - Method in class GameEngine
 

R

removeItem(String) - Method in class ItemList
Supprime l'objet.
removeItem(String) - Method in class Player
 
removeItem(String) - Method in class Room
 
Room - Class in <Unnamed>
Class Room - a room in an adventure game.
Room(String, String) - Constructor for class Room
Create a room described "description".

S

setcurrentRoom(Room) - Method in class Player
Modificateur
setExit(String, Room) - Method in class Room
Definit une sortie pour cette pièce.
setExits(String, Room) - Method in class Room
Define the exits of this room.
setGUI(UserInterface) - Method in class GameEngine
 
setItem(String, Item) - Method in class Room
Definit une sortie pour cette pièce.
setMaxPoids(int) - Method in class Player
Modificateur
setObjets(Item, int) - Method in class Room
Definir les objets de la piece sous forme de liste
showAll() - Method in class CommandWords
Retourne une String de toutes les commandes possibles.
showCommands() - Method in class Parser
Print out a list of valid command words.
showImage(String) - Method in class UserInterface
Show an image file in the interface.

T

toString() - Method in enum CommandWord
 

U

UserInterface - Class in <Unnamed>
This class is part of the "Pere-noel" application.
UserInterface(GameEngine) - Constructor for class UserInterface
Construct a UserInterface.

V

valueOf(String) - Static method in enum CommandWord
Returns the enum constant of this type with the specified name.
values() - Static method in enum CommandWord
Returns an array containing the constants of this enum type, in the order they are declared.
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