quake.control.accept.port | Port | Unsigned 32-bit integer | Game Data Port |
quake.control.command | Command | Unsigned 8-bit integer | Control Command |
quake.control.connect.game | Game | String | Game Name |
quake.control.connect.version | Version | Unsigned 8-bit integer | Game Protocol Version Number |
quake.control.player_info.address | Address | String | Player Address |
quake.control.player_info.colors | Colors | Unsigned 32-bit integer | Player Colors |
quake.control.player_info.colors.pants | Pants | Unsigned 8-bit integer | Pants Color |
quake.control.player_info.colors.shirt | Shirt | Unsigned 8-bit integer | Shirt Color |
quake.control.player_info.connect_time | Connect Time | Unsigned 32-bit integer | Player Connect Time |
quake.control.player_info.frags | Frags | Unsigned 32-bit integer | Player Frags |
quake.control.player_info.name | Name | String | Player Name |
quake.control.player_info.player | Player | Unsigned 8-bit integer | Player |
quake.control.reject.reason | Reason | String | Reject Reason |
quake.control.rule_info.lastrule | Last Rule | String | Last Rule Name |
quake.control.rule_info.rule | Rule | String | Rule Name |
quake.control.rule_info.value | Value | String | Rule Value |
quake.control.server_info.address | Address | String | Server Address |
quake.control.server_info.game | Game | String | Game Name |
quake.control.server_info.map | Map | String | Map Name |
quake.control.server_info.max_player | Maximal Number of Players | Unsigned 8-bit integer | Maximal Number of Players |
quake.control.server_info.num_player | Number of Players | Unsigned 8-bit integer | Current Number of Players |
quake.control.server_info.server | Server | String | Server Name |
quake.control.server_info.version | Version | Unsigned 8-bit integer | Game Protocol Version Number |
quake.header.flags | Flags | Unsigned 16-bit integer | Flags |
quake.header.length | Length | Unsigned 16-bit integer | full data length |
quake.header.sequence | Sequence | Unsigned 32-bit integer | Sequence Number |