Blender 101
LMB
,MMB
,RMB
: left/middle/right mouse buttonMenu > Edit > Preferences | Input > Emulate Numpad
Camera
Orbit |
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Front view |
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Pan |
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Right view |
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Zoom in/out |
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Top view |
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Frame object |
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Perspective |
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Frame all |
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Selection
Select all objects |
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Unselect all objects |
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Rectangular selection |
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Brush selection |
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Invert selection |
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Misc
Create 3D Cube, Sphere… |
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Delete selected |
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Undo |
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Redo |
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Hide/Show selected |
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Duplicate |
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Duplicate + link |
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Interface
Object Mode / Edit Mode (vertex/edge/face) |
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Show / hide Toolbar |
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Change shading: Solid, Wireframe… |
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Make the window under mouse pointer fullscreen / Back to previous |
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Change view mode: wireframe / shaded |
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Quick tools
Feature |
Quick Tools |
Tools (ToolBox) |
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Access |
Hotkeys: G, R, S |
Toolbar |
Persistence |
Modal: active once, then disappears |
Permanent: remains active, reusable anytime |
Gizmos |
None |
RGB Gizmos |
Speed |
Very fast |
Slower, but more visual |
Custom settings |
Keyboard-based adjustments |
Tool options in UI |
Quick Move |
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Quick Rotate |
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Quick Scale |
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Rotate along X |
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Rotate by 5° steps |
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Rotate using the local axis |
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Edit mode

Standard tools
Inset |
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Extrusion |
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Scale |
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Loop cut |
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Bevel |
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Knife |
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Specific tools
Delete |
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Remove selected vertex/edge/face |
Create Face |
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Merge |
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Select edge loop |
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3D Text
Boolean operation
Union
Difference

UV editor
Export UV layout
Apply texture
Create Normal Map
More panels
Spiky plane
Flat plane
Output texture
Baking setup
In the property Editor (right window), select the Render Property tab (camera icon)
Bake ready
Source
Soon to come
Snap
Pivot